Evolution of Renderscript Performance
Posted by R. Jason Sams, Android Renderscript Tech Lead It’s been a year since the last blog post on Renderscript, and with the release of Android 4.2, it’s a good time to talk about the performance work that we’ve done since then. One of the major goals of this past year was to improve the performance of common image-processing operations with Renderscript. style="border:1px solid #ddd;
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